"AreSupernaturalCreaturesEnabled" = "False" / "AreAdventureSurvivalMechanicsEnabled" = "True" / This is a sample (stripped down) Game Info entry: The next lines depend on what that entry is. The first line for each entity has a unique identifying number (GUID) and the name of the type of entity. These are not in any specific order but the parts for players will generally be first in this section. It holds the individual information for each entity - that is each player, chest, crafting table, furnace, dispenser and every 'active' animal. Some sections may be very large if you have a lot of that particular item in your world. Some may not be present in your world and they may have different orders. Inside of "Subsystems" are the following entries. This holds most of the useful information. The file is arranged into two main sections with sub-sections inside them. Once you're finished editing it and changed the extention back to ".scworld", it must be resaved to dropbox so Survivalcraft can access it again. At this point, the procedure is the same. This may be easiest by using another system. Then you must access the world as a zip file. iOS does not allow you to save to SD memory, so the world has to be uploaded to dropbox first. Two users report that this is the common location for the world files: %USERNAME%\AppData\Local\Packages\20961CandyRufusGames.Survivalcraft2_(some letters and/or numerals)\LocalState\Worlds\World(number or nothing, if it's the first world).Īpple users have a different 'problem'. The process is the same, only the location of the world files are different. Opening it in a desktop or mobile windows machine is very similar to using android.
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